LudoWeave Engine · Engineering note
Optional audio beside the canonical world
Clockwork Arena now documents optional synthesized effects through an explicitly pumped, callback-free audio path. The default Null audio mode remains headless and unpaced; device playback and human listening require separate verification.
Source: https://louijiecompo.com/updates/ludoweave-engine-september-2026/
Clockwork Arena now documents optional synthesized effects through an explicitly pumped, callback-free audio path. The default Null audio mode remains headless and unpaced; device playback and human listening require separate verification.
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Related reading
- A Replay Is More Than a List of Inputs
- What Does Deterministic Mean When Rendering and Audio Are Optional?
- Optional Audio Beside a Deterministic World
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