Engineering reading paths

Agent-operable worlds

Connect bounded agent intent, authoritative state and revision-linked observations.

An agent needs explicit authority to change a world and enough context to interpret the resulting observation. Explore Cogniform and LudoWeave through their documented contracts, inspect the recorded observations, and distinguish state identity from caller trust.

Curated connections

Systems

  • Project

    Cogniform

    A 3D engine that lets software and AI tools change a scene, then inspect images and object data from the same scene version.

  • Project

    LudoWeave Engine

    A Python engine for small 2D worlds with verified replay, pause and single-step controls, seek/resume, and a tick-aware playback status panel.

Curated connections

Engineering notes

  • Engineering update

    Verified replay gains a presentation pass

    M241 adds visible playback of verified Clockwork Arena recordings. A full headless check precedes presentation; recorded transactions and inputs remain authoritative, while live gameplay input is ignored.

  • Engineering update

    Record play sessions, verify them headlessly

    Clockwork Arena can record the input snapshots its play loop consumes and verify them in a fresh headless process. Recording is opt-in, capped at 3,600 requested ticks, and keeps rendering and audio outside the artifact.

  • Engineering update

    Optional audio beside the canonical world

    Clockwork Arena now documents optional synthesized effects through an explicitly pumped, callback-free audio path. The default Null audio mode remains headless and unpaced; device playback and human listening require separate verification.

  • Engineering update

    Bounded local agent sessions

    The CLI now documents inherited-stream sessions and a local MCP adapter for queries, imagination, atomic patches, and revision-linked observations. These adapters add no network listener or remote security boundary.

Curated connections

Long-form writing

Curated connections

Experiments and explorers

  • Bounded evidence

    Inspect a replay boundary

    Interactive illustration. Step through an illustrative consumed-input recording and locate a divergent checkpoint. This teaching model does not execute LudoWeave.

  • Bounded evidence

    Inspect the Clockwork Arena capture

    Recorded capture. Compare the existing local frames and recorded hashes. The capture retains its original environment and limitations.

Curated connections

Evidence