LudoWeave Engine · Engineering note
LudoWeave makes verified playback inspectable
M242 through M244 add pause/step, seek/resume and a current/final tick panel with playback state and contextual hints. Recorded world input stays authoritative.
Source: https://louijiecompo.com/updates/ludoweave-replay-controls/
The replay viewer verifies the complete recording before presentation. Optional controls pause, single-step, rewind one tick or return to the initial tick. Seeking reconstructs a fresh world from verified history and resuming rebases presentation deadlines, avoiding a catch-up burst.
M244 adds PLAYING, PAUSED and COMPLETE status with current/final tick and enabled controls. Hiding the panel changes no input, hash or replay summary. The overlay can reduce visibility in small windows and completion still exits automatically. Synchronous reconstruction has no latency guarantee.
The source snapshot includes merged PRs #260, #261 and #262. Existing portfolio captures keep their earlier dates and do not depict the new status panel. This update reviews source and retained evidence without rerunning LudoWeave.
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Related reading
- A Replay Is More Than a List of Inputs
- What Does Deterministic Mean When Rendering and Audio Are Optional?
- Optional Audio Beside a Deterministic World
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